Innovation project · designed end to end · 2026
The wheel indicator an umpire holds behind the plate has not changed in decades. Still the good old mechanical indicator.
Now it is time to innovate, and to introduce the new umpire indicator: it keeps exactly the same gesture, but it is now smart.
The count of balls, strikes, outs and innings goes to the scoreboard and online, and the umpire changes nothing about how he works.
Enclosure, circuit board, mechanics and software: everything here was designed, verified and put into production for this project.
The passion for baseball will always be in us. We want to pass it on to the next generation!
Patrice Eugène, P.Eng.
▶ Watch the 3D presentation● Live count🖱 Try the clicker⚾ Umpire Quiz🧑⚖️ Ask Mr. Umpire🎮 Call the Game Like an Umpire

The video: the story of the umpire indicator and the new smart clicker, all the way to the field.
The umpire indicator is almost as old as professional baseball. The first ball-and-strike counters appear in the 1870s and 1880s; the two-dial celluloid model sold from 1886-1887 already carried patents from 1878 and 1886. One 1887 example counts up to 5 balls and 4 strikes — that season, those were the rules.1
Umpire Bill Betts is also credited, in the 1890s, with the pocket indicator adopted by the National League in 1895. Nothing has changed since: a small case in the palm, detented dials along the sides, digits in windows, and a click you feel under the thumb without taking your eyes off the play.
Materials changed — celluloid, then metal, then plastic — and a dial or two was added. That is all. In more than 140 years the object has lived through radio, television, electronic scoreboards and live statistics without ever sending its data online over the Internet. That is exactly what this project fixes.
A baseball umpire counts strikes, balls, outs and innings on a wheel indicator held in one hand.
Its one flaw was never fixed: it talks to no one. What the umpire sets in his hand, the scoreboard never learns, nor does the scorer, nor do the fans, let alone the parents in the stands.
This project keeps the shape and the gesture of the original, and adds what it was missing. The position shown in the window is the one the electronics read: a change is recognised in the hand and sent to the scoreboard. The umpire changes nothing about how he works.
Patrice Eugène, P.Eng. is first and foremost a baseball fan. The passion goes back to the years he played on a minor baseball team in his neighbourhood while also working as a baseball umpire, more than 5 years combined, in the early 2000s. An engineer based in Montreal (Quebec), Canada, he has a taste for objects where mechanics, electronics and software all have to land together. What interests him is not the technical demonstration, but the moment an object is picked up and works without instructions.
He takes his projects end to end: drawing and printing the parts, the circuit board, the embedded software, then the fabrication packages and the back-and-forth with the shops. He writes his models in code rather than with a mouse, and backs every step with verification scripts, because a defect found on screen costs a minute and the same defect found on the assembly table costs a production run.
The Umpire Clicker comes from his years as an umpire: an object he held every game, perfect for the thumb and silent about everything else. Seven versions later, it fits in the same hand, and it talks to the scoreboard.
For a project, a question or a collaboration: info@umpireclicker.com.